# Third Class Quest Guide

### Third Class Quest Guide

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In **MuAspen**, we have included the same original system from the third quest for our characters. Before performing the evolution, it is necessary to have between 50 and 60 resets to complete the quest stages without any issues.
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***

> **First Part**

* Upon reaching level **400** and having **Marlon's** quest completed (**BK**-**SM**-**ME**), we must head to the **Crywolf** map to speak with **Priest Devin**.\


<figure><img src="https://content.gitbook.com/content/wWdhqTYxKBUre1e3HPZS/blobs/xzuJ8r49ldg2PVgWTeiU/43.png" alt=""><figcaption></figcaption></figure>

* Next, we must have **100** million zen (**100,000,000**) to proceed and meet the item requirements.\


<div><figure><img src="https://content.gitbook.com/content/wWdhqTYxKBUre1e3HPZS/blobs/EEKT1mh5mpMUehy3bxbz/Fenix.png" alt=""><figcaption><p>Dark Phoenix Feather x1</p></figcaption></figure> <figure><img src="https://content.gitbook.com/content/wWdhqTYxKBUre1e3HPZS/blobs/pNhUJKeAT4Vma7Rfk4LH/Death-Beam.png" alt=""><figcaption><p>Death-beam Knight Flame x1</p></figcaption></figure> <figure><img src="https://content.gitbook.com/content/wWdhqTYxKBUre1e3HPZS/blobs/zVZQ4BlQ4ISXrTf5ibV6/Hell-Mine.png" alt=""><figcaption><p>Hell-Miner Horn x1 </p></figcaption></figure></div>



* We can easily find the quest monsters by opening our mini-map (**TAB key**). The name of the monsters refers to the quest item they drop, which the **NPC** requests.\


<figure><img src="https://content.gitbook.com/content/wWdhqTYxKBUre1e3HPZS/blobs/vLvAvfaBFDjItp0cGpjY/images.gif" alt="" width="160"><figcaption></figcaption></figure>

{% hint style="info" %}
**Hell**-**Miner Horn** - **Hell Mine** (_Aida_)\
**Death Beam Knight Flame** - **Death Beam Knight** (_Tarkan_)\
**Dark Phoenix Feather** - **Phoenix of Darkness** (_Icarus_)
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***

> **Second and Third part**

* After completing the item search, **NPC Devin** will ask for **100** million zen to continue. Then, we will need to hunt 3 elite monsters of each type in the **Barracks** map.

<div><figure><img src="https://content.gitbook.com/content/wWdhqTYxKBUre1e3HPZS/blobs/wbg5KEZ55XqyGxPBGZh4/Barracksmonster2.png" alt=""><figcaption><p><strong>Balram</strong> x3</p></figcaption></figure> <figure><img src="https://content.gitbook.com/content/wWdhqTYxKBUre1e3HPZS/blobs/NovOm5lb1M9kOXPkPD1V/Barracksmonster1.png" alt=""><figcaption><p><strong>Dead Spirit</strong> x3 </p></figcaption></figure> <figure><img src="https://content.gitbook.com/content/wWdhqTYxKBUre1e3HPZS/blobs/3jSaylICeUy0tUjdvPY8/MonsterBarracks.png" alt=""><figcaption><p><strong>Soram</strong> x3</p></figcaption></figure></div>

* Once the elite monster hunting is complete, **Priest Devi**n will ask for 100 million zen again and will task us with killing **Dark Elf**.

<figure><img src="https://content.gitbook.com/content/wWdhqTYxKBUre1e3HPZS/blobs/2wZDq9nruJKOTqkhuFK6/Dark%20Elf.png" alt=""><figcaption><p>Dark Elf x1</p></figcaption></figure>

* To do this, we must go to the end of **Barracks** (**129**, **166**) and speak with the entrance guardian to access **Refugee**.

<figure><img src="https://content.gitbook.com/content/wWdhqTYxKBUre1e3HPZS/blobs/72DJgA8jzv6FONQRCdyf/lobo.png" alt=""><figcaption></figcaption></figure>

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Once inside, we eliminate **Dark Elf** to complete the quest and then evolve.
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<figure><img src="https://content.gitbook.com/content/wWdhqTYxKBUre1e3HPZS/blobs/odudzcO58zWcY7DVr1jK/2024-11-06%2011-24-20%20(online-video-cutter.com)%20(1).gif" alt=""><figcaption></figcaption></figure>
